Sundancer

Marissa Newland

Ability Power CArry • Hard Difficulty

Stats

Health Points

800 (+80 per level)

Mana Points

300 (+13 per level)

Attack Damage

15 (+2 per level)

Attack Speed

0.86x

Range

500m

Health Regeneration

2/s (+0.1/s per level)

Mana Regeneration

2/s (+0.1/s per level)

Armor

23 (+4 per level)

Magic Resistance

0 (+0 per level)

Movement Speed

300 m/s

Q

Orb: Deploy

Mana Cost: 30

Cooldown: 8s

Type: Line Skillshot

Passive: Marissa’s autoattacks deal bonus magical damage. This damage increases the farther away she is from her sun.

Active: Marissa sends her sun to a target location, dealing magical damage to any enemies it passes through on the way.

The orb will remain at this location until Marissa deploys it again, calls it back to her, or moves more than 1200m away. It provides vision both in transit and upon arrival.

Direct Hit Damage: 60/70/80/90/100 + 0.7x AP

Autoattack Damage Bonus at Max Range: 20/30/40/50/60 + 0.2x AP

Skillshot Range: 600m

Leash Range: 1200m

Vision Range: 300m

W

Orb: Flare

Mana Cost: 65

Cooldown: 16s

Type: Point-Blank Area of Effect

Marissa’s sun emits a blinding flare of light, slowing and dealing magical damage to all nearby enemies. Nearby allies receive a movement speed buff.

Damage: 150/170/190/210/230 + 1.4x AP

Movement Speed (Allies): 200 m/s

Movement Speed (Enemies): -200 m/s

Detonate Radius: 250m

E

Orb: Protect

Mana Cost: 45

Cooldown: 12s

Type: Ally Target

Marissa commands her sun to follow herself or an allied cape around, increasing their armor and magic resistance. Enemies hit by the orb on its way to the target take magical damage.

The orb will continue to follow the target until Marissa deploys it again, calls it back to her, or moves more than 1200m away. It provides vision both in transit and upon arrival.

Bonus Armor: 20/30/40/50/60 + 0.2x AP

Bonus Magic Resistance: 10/15/20/25/30 + 0.1x AP

Direct Hit Damage: 60/70/80/90/100 + 0.7x AP

Leash Range: 1200m

Vision Range: 300m

R

Orb: Detonate

Mana Cost: 150

Cooldown: 80s

Type: Point-Blank Area of Effect

Marissa’s sun explodes, dealing massive magical damage to enemies around it and stunning them for a short duration.

Damage: 400/450/500/550/600 + 2x AP

Stun Duration: 2.5s

Detonate Radius: 250m