
Hana
Miss Militia
Attack Damage Carry • Average Difficulty

Q
Energy SMG
Cooldown: 0.5s
Type: Stance Change
Hana transforms her weapon into a submachine gun. While in this stance, her autoattacks grant increased attack speed. This effect stacks up to 3 times.
Hana can toggle this ability to switch to her Energy Rocket Launcher.
Attack Speed Bonus: 0.1/0.2/0.3/0.4/0.5
Maximum Stacks: 3

Q
Energy Rocket Launcher
Mana Cost: 10 per rocket
Cooldown: 0.5s
Type: Stance Change
Hana transforms her weapon into a rocket launcher. While in this stance, she gains increased range, and her autoattacks deal splash damage to nearby enemies.
Hana can toggle this ability to switch to her Energy Sniper Rifle.
Splash Damage: 0.2/0.4/0.6/0.8/1x AD
Splash Radius: 180m
Range Bonus: 50/100/150/200/250m

Q
Energy Sniper Rifle
Mana Cost: 20 per bullet
Cooldown: 0.5s
Type: Stance Change
Hana transforms her weapon into a sniper rifle. While in this stance, she receives bonuses to her attack damage and autoattack range.
Hana can toggle this ability to switch to her Energy SMG.
Attack Damage Bonus: 120,140,160,180,200%
Range Bonus: 75/150/225/300/375m

W
Rubber Bullet
Mana Cost: 50
Cooldown: 8s
Type: Line Skillshot
Hana fires a rubber bullet in a target direction, dealing physical damage to and slowing the first enemy hit.
Damage: 10/60/110/160/210 + 1.6x AD
Movement Speed Debuff: -30/40/50/60/70%
Movement Speed Debuff Duration: 2s
Range: 1500m

E
Smoke Grenade
Mana Cost: 75
Cooldown: 20s
Type: Ground Target
Hana fires a smoke grenade at a target location. Allies that walk through the smoke are stealthed and receive a movement speed buff.
Movement Speed Buff: 50/100/150/200/250 m/s
Smoke Duration: 3s
Skillshot Range: 1200m
Smoke Radius: 600m

R
Energy Minigun
Mana Cost: 100
Cooldown: 100s
Type: Channeled
Hana transforms her weapon into a minigun and channels, firing a wave of bullets. The bullets pass through enemies, dealing physical damage and stripping armor.
Each bullet can critically strike and procs effects that trigger off of autoattacks. (On-hit effects that deal damage deal 0.05x their usual damage. Bullets do not proc effects such as Claw of the Siberian that trigger off of abilities. They are vulnerable to Evasion.)
Damage: 5/7.5/10/12.5/15 + 0.05x AD per bullet
Armor Reduction: 5/10/15/20/25% per bullet
Armor Reduction Max Stacks: 3
Armor Reduction Duration: 1s
Bullets Per Second: 40
Duration: 2s
Range: 600m