Lung

Kenta

Bruiser • Average Difficulty

Stats

Health Points

750 (+75 per level)

Mana Points

0 (+0 per level)

Attack Damage

18 (+3 per level)

Attack Speed

1x

Range

100m

Health Regeneration

2/s (+0.1/s per level)

Mana Regeneration

2/s (+0.1/s per level)

Armor

25 (+5 per level)

Magic Resistance

0 (+0 per level)

Movement Speed

300 m/s

Q

Molten Blade

Cooldown: 9/8/7/6/5s

Type: Buff

Passive: Rage points make lifesteal more effective for Kenta. (Kenta gains 5 rage points when he autoattacks an enemy, up to a maximum of 100. His rage points reset to zero if he goes more than 5 seconds without taking or dealing damage.)

Active: Lung lights his knife on fire, resetting his autoattack timer. His next autoattack within 6 seconds gains bonus lifesteal and deals additional physical damage based on Lung’s maximum health.

Autoattacking reduces the cooldown of Molten Blade by 0.5s.

Lifesteal Multiplier: 1/2/3/4/5% per rage point

Proc Damage: 10/20/30/40/50 + 5% of Lung’s maximum health

Proc Lifesteal: 50/90/130/170/210%

W

Immolation

Cooldown: 12s

Type: Aura

Passive: Rage points grant Kenta additional armor and magic resistance. (Kenta gains 5 rage points when he autoattacks an enemy, up to a maximum of 100. His rage points reset to zero if he goes more than 5 seconds without taking or dealing damage.)

Active: Kenta sets himself on fire, gaining movement speed and dealing physical damage over time to nearby enemies. Autoattacking an enemy while Immolation is active deals 50% of Immolation’s damage to all enemies surrounding Kenta and extends Immolation’s duration by 1 second, stacking up to 4 times for a maximum duration of 7 seconds. Rage points increase both the damage over time and on-hit damage from Immolation.

Bonus Armor: 0.5/0.75/1/1.25/1.5 per rage point

Bonus Magic Resistance: 0.5/0.75/1/1.25/1.5 per rage point

Damage Per Second: 10/15/20/25/30 + 0.2x AD + 0.5 per rage point

Damage Per Hit: 5/7.5/10/12.5/15 + 0.1x AD + 0.25 per rage point

Movement Speed: 100 m/s

Base Duration: 3s

Duration Per Hit: 1s

Maximum Duration: 7s

Radius: 200/250/300/350/400m

E

Blazing Breath

Cooldown: 12/11/10/9/8ss

Type: Line Skillshot

Passive: Rage points grant Kenta additional maximum health. (Kenta gains 5 rage points when he autoattacks an enemy, up to a maximum of 100. His rage points reset to zero if he goes more than 5 seconds without taking or dealing damage.)

Active: Kenta blows a jet of flame in a target direction. Upon hitting an enemy, the jet of flame detonates, dealing physical damage and lighting the enemy on fire. Enemies on fire take physical damage over time and give Lung truesight over them. Autoattacking enemies that are on fire deals bonus percent maximum health physical damage.

Bonus Maximum Health: 5/10/15/20/25 per rage point

Damage: 30/45/60/75/90 + 0.3x AD

Fire Damage Per Second: 15 + 0.1x AD

Fire Duration: 5s

Proc Damage: 4% maximum health

Range: 1000m

R

Dragon’s Wrath

Cooldown: 0.1s

Type: Stance Change

Kenta must be at maximum rage points to activate this ability.

Kenta transforms into his dragon form. While in this form, his rage points grant him double the lifesteal, armor, magic resistance, Immolation damage, and maximum health that they usually provide. Additionally, Kenta becomes immune to hard crowd control effects, and receives flat bonuses to his attack speed and movement speed.

Kenta’s rage points drain at a constant rate of 20 per second while Dragon’s Wrath is active, regardless of whether or not Kenta has recently taken or dealt damage. Kenta remains in dragon form until he completely runs out of rage points.

Rage Point Drain Per Second: 20

Rage Point Bonuses: +100%

Attack Speed: 0.2/0.4/0.6/0.8/1x

Movement Speed: 100 m/s