Behavior Designer AttackImmediate.csBackstep.csIsAttacking.csIsOnAttackCooldown.csIsWithinHealthThreshold.csPathIsClear.csProjectileExists.csSelectAttack.csSendAlertSignal.csStrafe.csTeleport.csWeightedRandomSelector.csWeightedSelector.csWeightedSequence.csECMBackstep.csECMMovement.csFollow.csGoToLineOfSight.csPatrol.csSeek.csStop.csStrafe.csStrafe2.cs