Worm Update 0.5.9 Patch Notes

July 15, 2020

Cape Changes

Cherish

  • Codependence: new active
    • Aura that orbits in circles around Cherish after the initial cast
    • Does damage over time to enemies that stand in the aura
    • Damage over time increases the longer the aura lasts
    • Aura taunts enemies who stand in it for a full 2 seconds
  • New Ability (E): Apathy
    • Shield that blocks CC and damages the hero that cast the CC
  • New Ability (R): Despair
    • Does damage to all enemies on the map after a delay
  • Autoattack range increased from 500m to 650m

Legend

  • Disintegration Beam now detonates Light procs
  • Disintegration Beam channel time reduced from 2s to 0.5s

Bug Fixes

  • Fixed bug where March’s Mask and March’s Rapier would not last for their full 8 seconds
  • Legend‘s abilities now more correctly match their range indicators
  • Legend‘s abilities now correctly proc Vista’s Visor and Swansong’s Dress
  • Cherish’s Paranoia now correctly procs Vista’s Visor and Swansong’s Dress
  • Kills with Cherish’s Paranoia are now correctly attributed to Cherish and not her victim
  • Made some under-the-hood changes to how projectiles and totems decide where to spawn relative to their creators. This shouldn’t have any noticeable effect.
  • Attempted to fix bug where random pockets of vision would appear on the map when using Cherish
  • Attempted to fix various inconsistencies with the kill feed
  • Attempted to fix various null reference errors
  • Fixed bug where kills or assists were not assigned if an enemy was killed in one shot
  • Fixed error with totems that spawn when other totems detonate
  • Fixed bug where fields such as Cherish’s Codependence and Panacea’s Contagion would not affect enemies who left them and then returned to them
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