Aura that orbits in circles around Cherish after the initial cast
Does damage over time to enemies that stand in the aura
Damage over time increases the longer the aura lasts
Aura taunts enemies who stand in it for a full 2 seconds
New Ability (E): Apathy
Shield that blocks CC and damages the hero that cast the CC
New Ability (R): Despair
Does damage to all enemies on the map after a delay
Autoattack range increased from 500m to 650m
Legend
Disintegration Beam now detonates Light procs
Disintegration Beam channel time reduced from 2s to 0.5s
Bug Fixes
Fixed bug where March’s Mask and March’s Rapier would not last for their full 8 seconds
Legend‘s abilities now more correctly match their range indicators
Legend‘s abilities now correctly proc Vista’s Visor and Swansong’s Dress
Cherish’s Paranoia now correctly procs Vista’s Visor and Swansong’s Dress
Kills with Cherish’s Paranoia are now correctly attributed to Cherish and not her victim
Made some under-the-hood changes to how projectiles and totems decide where to spawn relative to their creators. This shouldn’t have any noticeable effect.
Attempted to fix bug where random pockets of vision would appear on the map when using Cherish
Attempted to fix various inconsistencies with the kill feed
Attempted to fix various null reference errors
Fixed bug where kills or assists were not assigned if an enemy was killed in one shot
Fixed error with totems that spawn when other totems detonate
Fixed bug where fields such as Cherish’s Codependence and Panacea’s Contagion would not affect enemies who left them and then returned to them