Worm Update 0.2.3 Patch Notes

May 15, 2020

Cape Changes

Sundancer

  • Orb: Deploy
    • New passive: increased autoattack damage the farther away from your orb you are
    • AP scaling increased from 0.3x AP to 0.7x AP
    • New animations and sounds
  • Orb: Flare
    • Now applies a speed buff/debuff to nearby allies/enemies
    • AP scaling increased from 0.6x AP to 1x AP
    • New animations and sounds
  • Orb: Protect
    • Now does damage if the orb passes through enemies on its way to the target
    • Now gives the target scaling Armor and MR bonuses
    • AP scaling increased from 0.3x AP to 0.7x AP
    • New animations and sounds
  • Orb: Detonate
    • AP scaling increased from 1x AP to 2x AP
    • New animations and sounds

Bug Fixes

  • Sundancer can now autoattack
  • Sundancer‘s orb no longer automatically returns to her when leveling up her abilities
  • Attempted to fix bug where Bakuda‘s toe ring would “miss” and go on cooldown without detonating
  • Attempted to fix PhotonView Destroy fail error code
  • Mana values now sync correctly
  • You now restore mana as well as health while in fountain
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