Skip to content
Cape Changes
Sundancer
- Orb: Deploy
- New passive: increased autoattack damage the farther away from your orb you are
- AP scaling increased from 0.3x AP to 0.7x AP
- New animations and sounds
- Orb: Flare
- Now applies a speed buff/debuff to nearby allies/enemies
- AP scaling increased from 0.6x AP to 1x AP
- New animations and sounds
- Orb: Protect
- Now does damage if the orb passes through enemies on its way to the target
- Now gives the target scaling Armor and MR bonuses
- AP scaling increased from 0.3x AP to 0.7x AP
- New animations and sounds
- Orb: Detonate
- AP scaling increased from 1x AP to 2x AP
- New animations and sounds
Bug Fixes
- Sundancer can now autoattack
- Sundancer‘s orb no longer automatically returns to her when leveling up her abilities
- Attempted to fix bug where Bakuda‘s toe ring would “miss” and go on cooldown without detonating
- Attempted to fix PhotonView Destroy fail error code
- Mana values now sync correctly
- You now restore mana as well as health while in fountain
Tags:
patch notes,
Worm