
Ashley Stillons II
Swansong
Ability Power Carry • Average Difficulty

Q
Annihilation
Cooldown: 4s
Type: Cone Skillshot
Ashley creates a cone-shaped blast of chaotic energy in a target direction, dealing true damage to any enemies caught inside and pulling them to her. (Minions take reduced damage. Annihilation procs effects that trigger when magical damage abilities are used.)
True Damage: 40/55/70/85/100 + 0.6x AP
True Damage Minions: 20/27.5/35/42.5/50 + 0.3x AP
Cone Radius: 500m
Cone Angle: 30 degrees

W
Reality Warp
Cooldown: 10s
Type: Ground Target
Ashley charges up a maelstrom at the target location. Projectiles that come in contact with the maelstrom while it is charging are destroyed. After 5 seconds or if she recasts this ability, the maelstrom explodes, knocking up and dealing magical damage to all enemies caught inside it. (Minions take reduced damage.) The maelstrom deals bonus magical damage for each second it is allowed to charge.
Damage: 120/145/170/195/220 + 1.2x AP + 1 per stack
Damage (Minions): 60/72.5/85/97.5/110 + 0.6x AP + 0.5 per stack
Stacks Per Second: 20/40/60/80/100
Radius: 250m
Cast Range: 400m
Duration: 5s
Knockup Duration: 0.5s

E
Mangled Wings
Cooldown: 10/9/8/7/6s
Type: Dash, Cone Skillshot
Ashley twists spacetime in a semicircle in front of her, dealing magical damage and propelling herself backwards.
Damage: 60/80/100/120/140 + 0.8x AP
Radius: 200m
Jump Range: 600m

R
Damsel of Distress
Cooldown: 120/100/80/60/40s
Type: Pet
Ashley calls upon her clone, the original Damsel of Distress, to fight by her side. Damsel of Distress spawns with all of Ashley’s skills and items except for this skill, and copies all of Ashley’s stats.
Cast Range: 300m
Duration: 12s

UNIQUE ITEM
Swansong’s Prosthetic Hand
Unique Passive – Control: Ashley starts out with 100% control over her abilities. Using an ability reduces her level of control by 25%. As her level of control lowers, Ashley gains ability power but loses maximum health.
Ashley regains 20% control per second as long as she has not taken or dealt damage for at least 3 seconds.
Ability Power: 120 – 1.2 per % control
Maximum Health: 50% + 0.5% per % control
This item cannot be sold.