Worm Update 1.0.19 Patch Notes

February 9, 2021

New Items

  • Gemma: 200 mana, 20% cdr, doubles mana regeneration

Cape Changes

Legend

  • Re-added to the game
  • Base mana raised from 100 to 350
  • Mana per level lowered from 21 to 11
  • Autoattack range increased from 500m to 750m
  • New Ability (Q): Clarity / Forked Beam
    • Passive: increased vision range
    • Active: laser that splits perpendicularly
      • Does more damage after splitting
  • New Ability (E): Breaker State / Impact Beam
    • Passive: bonus AP on ability cast
    • Active: laser that knocks back enemies
  • Frost Beam base damage increased from 15/25/35/45/55 to 40/60/80/100/120
  • Frost Beam AP scaling increased from 0.1x AP to 0.35x AP
  • Frost Beam root duration increased from 1.5s to 2s
  • Disintegration Beam base damage raised from 100/125/150/175/200 to 300/350/400/450/500
  • New icons for Frost Beam and Disintegration Beam

Sundancer

  • Orb: Flare range increased from 150m to 250m
  • Orb: Detonate range increased from 150m to 250m
    • This brings Sundancer’s ranges in line with her indicator, which was too big before.

Alexandria

  • Critical Action Squad channel time reduced from 4s to 2s

UI Changes

  • Post-game screen now has a new “Details” tab that tracks the following stats:
    • Total gold
    • Gold / minute
    • Player damage
    • Minion damage
    • Tower damage
    • Damage taken
    • Damage mitigated
    • Player healing
  • Dropped items that you can’t pick up are now grayed out
  • Dropped items now display their name above them
  • Dropped items that expire now display a timer above them
  • Jungle buffs now display a circle showing their leash radius
  • Corona Pollentia‘s tooltip now indicates that it drops Broken Second Trigger
  • Nano-Thorn Knife‘s tooltip now indicates that it drops Chance for Glory

Miscellaneous Changes

  • Jungle buffs on the ground now expire if not picked up within 30 seconds
    • This timer pauses if the jungle buff is picked up, and resumes from
      where it left off if it is dropped again

Bug Fixes

  • Attempted to fix bug where dead capes and minions would remain frozen in a standing position after death
  • Jungle buffs can now only be picked up by members of the team that killed it
  • Killing yourself no longer procs on-kill effects
  • Killing yourself with Corona Pollentia equipped no longer grants Broken Second Trigger
  • Tattletale’s Seeing the Cracks now correctly breaks if Tattletale dies
  • Nearby players no longer get assist XP from heroes killed while under the influence of Tattletale’s Changing the Game
  • Lung now correctly reverts to human form if he dies in dragon form
  • Lung now correctly loses all Rage on death
  • Wretchified enemies now correctly revert to human form on death
  • Dancing animations no longer continue while dead
  • Fixed null reference error that sometimes occured when picking up another player’s dropped items
  • Panacea’s Scarf visual effects are no longer stuck halfway into the ground
  • Items on pets can now be dragged into new slots without deselecting the pet
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