Kingdom Come’s Hoodie: self-execute that makes you explode, taunting enemies around you
Marquis’ Bone Armor: antiheal aura, 40 armor, 40 magic resistance, 150 health
Marquis’ Bone Dagger: antiheal on autoattacks, 0.4x attack speed, 10% movement speed
Marquis’ Bone Rapier: antiheal on physical ability damage, 20 AD, 15% armor penetration
Marquis’ Bone Rings: antiheal on magical ability damage, 45 AP, 15% magical penetration
Weld’s Metal Skin: crits deal 70% damage to you, 250 maximum health, 80 armor
New Avatars
Armsmaster
Behemoth
Guts and Glory
Khepri
Leviathan
Lung
Shadow Stalker’s Electrical Cord
The Simurgh
Titanomachy
The Wretch
Cape Changes
Crawler
The amount of health Crawler can gain with Masochism from a single instance of damage is now capped at 100
Dauntless’ Helm / Armor removed from Crawler’s recommended items
Item Changes
Shotgun cost raised from 350 to 700
Assault Rifle cost raised from 1500 to 2100
Flechette’s Crossbow cost raised from 2350 to 3950
Miss Militia’s Rifle cost raised from 2700 to 3300
Claw of the Siberian cost raised from 2800 to 3200
Crawler’s Spittle cost raised from 2900 to 3200
Foil’s Rapier cost raised from 2950 to 3350
Chevalier’s Cannonblade cost raised from 3250 to 3800
Nano-Thorn Knife cost raised from 3650 to 4550
Lung’s Claw cost lowered from 4450 to 4200
Nano-Thorn Halberd cost raised from 7300 to 9100
Burnscar’s Dress cost raised from 2850 to 3100
Faultline’s Helm cost raised from 2850 to 3300
Tattletale’s Mask cost raised from 2900 to 3000
Swansong’s Dress cost raised from 3150 to 3250
Vista’s Visor cost raised from 3300 to 3400
Perdition’s Mask AP lowered from 45 to 40
Perdition’s Mask magical penetration lowered from 15 to 10
Perdition’s Mask cost lowered from 3900 to 3750
SMG cost raised from 400 to 800
Regent’s Scepter cost raised from 2250 to 2700
Velocity’s Costume cost raised from 2700 to 3600
Gallant’s Armor now deactivates while dead.
Aegis’ Helm shield points raised from 150 to 600
Marquis’ Bone Fragments renamed to Marquis’ Bone Scythe
Marquis’ Bone Scythe cost raised from 2150 to 2975
Marquis’ Bone Scythe: new icon
Armsmaster’s Halberd: new icon
Armsmaster’s Helm: new icon
UI Changes
New capes now have a “New” ribbon and show up first in the capepedia
New skins, dances, and avatars now have a “New” ribbon and show up first in the store
Skins in the store are now sorted alphabetically by cape name rather than by skin name
Resized store buttons to better take advantage of the available space
Miscellaneous Changes
Updated visual effects on Frost Beam in preparation for returning Legend to the game, which will happen in an upcoming patch.
Bug Fixes
Post-game stats (time played, kills, deaths, etc.) are now queued up for storage by the server rather than the client. This should fix the bug where certain players did not have their stats recorded.
Abilities with animations now cancel autoattacks in progress when they are cast. This should fix several issues where a player would be temporarily unable to autoattack, most noticeably Armsmaster’s Combat Prediction Tech and Crawler’s Adaptive Regeneration.
Crawler should no longer get stuck in his sitting animation if he dies while channeling Adaptive Regeneration
Crawler’s sitting animation ends faster so that he doesn’t look like he’s sliding when Adaptive Regeneration is cancelled
Armsmaster’s Combat Prediction Tech animation starts and ends faster so it looks smoother
Selecting targets to autoattack now looks at every hitbox under your mouse and picks the one whose center is closest to your mouse (rather than simply picking the first hitbox found). This should fix the bug where targets near a large Crawler were unselectable.
Fixed bug where the animation on Crawler‘s ult failed to synchronize
Shadow Stalker’s Electrical Cord no longer fails to kill The Siberian
Bakuda’s Pain Bombs now correctly proc Swansong’s Dress
Removed accidental interaction between Armsmaster‘s autoattacks and The Siberian‘s bleed
Imp‘s bleed now correctly procs Foil’s Rapier
Imp’s Knife Toss now correctly procs Foil’s Rapier when cast from stealth
Mannequin’s Arm on a Chain now correctly procs Foil’s Rapier
Mannequin’s Whirling Blades now correctly proc Foil’s Rapier
Mannequin’s Whirling Blades now correctly count as physical damage
Removed unnecessary duplicate event system in cape select