Worm Update 1.0.3 Patch Notes

August 26, 2020

New Cape: Imp

  • Backstab (Q)
    • Passive
      • Autoattacking from behind deals bonus damage
    • Active
      • Your next autoattack deals bonus damage and slows
      • If stealthed, also applies a bleed
  • Knife Toss (W)
    • Line skillshot that does damage on hit
    • If stealthed, future autoattacks deal bonus damage
  • Misdirection (E)
    • Passive
      • Bonus movement speed while stealthed
    • Active
      • Dash behind a hero, minion, or pet
      • If stealthed and dashing to an enemy, fear the enemy
  • Imp Who? (R)
    • Passive
      • Permastealth that breaks if you autoattack, use an ability, take damage, or get interrupted
    • Active
      • Instantly puts you into stealth
      • Stealth refreshes every 0.5s

New Cape: Tattletale

  • Seeing the Cracks (Q)
    • Line skillshot chain that attaches to an ally or enemy
    • Allies deal increased damage that ramps up over time
    • Enemies deal decreased damage that ramps up over time
    • You can have up to 2 chains at once
    • Chaining one ally and one enemy adds a bonus
    • Chains last until the target leaves range
  • Let’s Strike a Deal (W)
    • Area of effect
    • Any heroes caught inside get 90% damage reduction
      and are forced to recall to base
  • Hacking Made Easy (E)
    • Tattletale’s movement speed is halved while channeling
    • Chained allies can’t be targeted by minions or towers, and don’t take fountain damage
    • Chained enemies are targeted by their own minions and towers, and don’t heal inside their fountain

New Items

  • Infrared Camera
    • Provides truesight over a small area
    • Visible to enemies and can be destroyed

Cape Changes

Burnscar

  • New sound effect for Torcherer

Item Changes

  • Security Cameras can now be destroyed by autoattacks if revealed

UI Changes

  • You can now cancel and pick a different map from in the lobby
  • Searching for an item now autoselects the first search result
  • New, standardized visual effect on crits

Miscellaneous Changes

  • Automated the process by which tooltips highlight their current level in yellow. This shouldn’t cause any noticeable changes.
  • You can now summon a punching bag while in Debug Mode to test DPS values.

Bug Fixes

  • Abilities that give truesight over specific heroes no longer give truesight over the area around them
    • Burnscar‘s fires
    • Cherish’s Paranoia
    • Panacea’s Contagion
    • The Siberian‘s bleed
  • Glory Girl’s Fragile One passive is now properly affected by cooldown reduction
  • Items with passive cooldowns now properly show cooldown reduction in the tooltip
    • Bonesaw’s Dress
    • Chevalier’s Cannonblade
    • Glory Girl’s Tiara
    • Jack Slash’s Knife
    • Slippers of Serenity
  • Heroes will no longer stop autoattacking targets with the Undying status effect when they reach 1hp
  • Debug items are now deselected in the shop if Debug Mode is deactivated
  • Changed more methods to properties where appropriate
  • Modifiers now correctly account for charge stacks being reset to zero
  • Friendly auras now share visibility with their creators so they don’t give you away in stealth
  • Enemy auras still do give you away
  • Contessa’s Double Tap bonus autoattack now correctly damages towers
  • Chance for Glory no longer drops more than once per killing spree
  • Fixed bug where towers would shoot two autoattacks at a time instead of one
Tags: ,

Leave a Reply

Your email address will not be published. Required fields are marked *