Worm Update 0.1.2 Patch Notes

May 11, 2020

New Items

  • Butcher’s Minigun: 100 attack damage, 200 ability power
    • On death, it drops on the ground and an enemy can pick it up
  • Shadow Stalker’s Electrical Cord: pocket execute
  • Corona Pollentia: 60 ability power, x130% ability power
    • Builds from a Costume and a Cape
    • This is exactly the same as the old Titanomachy, which is now an endgame item
  • SMG: 0.2x attack speed

Cape Changes

Shadow Stalker

  • New character model

Burnscar

  • Pyrokinesis base damage raised from 50/60/70/80/90 to 50/90/130/170/210
    • This ability was still underpowered for how hard it is to hit.
  • Arsonal percent maximum health lowered from 4/8/12/16/20% to 4/6/8/10/12%
    • Adding a percent maximum health component to Arsonal made it much stronger than anticipated, particularly against squishies. This change should make it more fair to play against.

Glory Girl

  • Base attack speed lowered from 1.25 to 0.75
  • Aura: Terror and Aura: Awe now count as channeled abilities
    • Both of these changes are meant to make AD Carry Victoria significantly less viable without reducing her effectiveness as a tank.

Panacea

  • New Ability (Q): Atonement / Indulgence
    • Atonement: line skillshot that heals for percent max health on hit, then heals over time
    • Indulgence: line skillshot that damages for percent missing health on hit, then damages over time

Item Changes

  • Flechette’s Crossbow cost raised from 1000g to 2750g
  • Bow of the Shadow Stalker cost raised from 1337g to 3000g
  • Titanomachy ability power raised from 60 to 90
  • Titanomachy multiplicative ability power raised from 130% to 145%
  • Titanomachy cost raised from 3750 to 7500
  • Titanomachy now builds from Corona Pollentia
  • Bakuda’s Mask now builds from a Costume and a Cape
  • Burnscar’s Dress now builds from 2 SMGs and a Cape

UI Changes

  • Added ping indicator

Bug Fixes

  • You no longer get kills, gold, and experience from self-imposed deaths
  • CC effects like silences no longer extinguish Burnscar’s fires
  • Jumping over a wall with Pyroport or Doormaker Gate no longer desyncs heroes
  • Fixed bug where enemy heroes would rotate in place after arriving at their destination
  • Taunts and fears no longer pull dead heroes
  • Death now interrupts channeled abilities
  • March’s Mask and March’s Rapier now last the full 8 seconds instead of cutting off arbitrarily
  • Most effects that stick to a target hero now end if the hero dies
    • Bakuda’s Mask debuff
    • Cranial Bombs
    • Atonement / Indulgence
    • Burnscar’s Fires are NOT affected by this change.
  • Status effects now end on death
  • Clockblocker’s Pendant now correctly builds from Costume
  • Mask no longer links to the Armsmaster items tab in the store
  • Tinker Gear no longer links to the Armsmaster items tab in the store
  • Tinker Gear now shows the correct icon in the store (it used to show a helmet)
  • Defiant’s Armor now shows the correct icon in its progression tree (it used to show a halberd)
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